Creative Industries
Collection
Collection
A description of the Creative Industries Collection to follow here
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December 2011
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Art Markets Book Chapter
January 2013 -
Exploring persistence in gaming: The role of self-determination and social identity Article
Computers in Human Behavior, 196-209.January 2014 -
January 2015
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Knowledge Distance, Cognitive-Search Processes, and Creativity: The Making of Winning Solutions in Science Contests Article
Psychological Science, 27(5), 692-699.January 2016 -
‘Innovation is a dirty word’: contesting innovation in the creative industries Article
International Journal of Cultural Policy, 1-14.Wijngaarden, Y. (Yosha), H.J.C.J. Hitters (Erik) and V. Bhansing, P. (Pawan)
December 2016 -
Design thinking: making user happiness the metric for success Article
RSM Discovery - Management Knowledge, 29(1), 18-19.January 2017 -
The key features of persuasive games: A model and case analysis Book Chapter
R.S. Jacobs (Ruud), J. Jansz (Jeroen) and T. de la Hera Conde-Pumpido (Teresa)
February 2017