2019
Engagement in play, engagement in politics: Playing political video games.
Publication
Publication
It is a widely shared value in Western democracies that citizens should
engage with political and social issues. This engagement is not necessarily
confined to party politics, but includes other aspects of citizenship as well,
from commitment to a local cause to supporting the global campaign of an
NGO. Video games are arguably an excellent platform for encouraging and
developing such engagement.
Playing may facilitate civic engagement by
allowing players to practice and experience different civic competencies
in the safe environment of the game. This chapter discusses the results of
research in this up-and-coming field and critically assesses those results
in light of the opportunities this form of play might offer citizens when
negotiating contemporary forms of citizenship.
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hdl.handle.net/1765/114042 | |
Organisation | ERMeCC, Erasmus Research Centre for Media, Communication and Culture, Rotterdam |
Neys, J.L.D, & Jansz, J. (2019). Engagement in play, engagement in politics: Playing political video games. In The Playful Citizen. Civic Engagement in a Mediatized Culture.. Retrieved from http://hdl.handle.net/1765/114042
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