Multiagent planning methods are concerned with planning by and for a group of agents. If the agents are self-interested, they may be tempted to lie in order to obtain an outcome that is more rewarding for them. We therefore study the multiagent planning problem from a mechanism design perspective, showing how to incentivise agents to be truthful. We prove that the well-known truthful VCG mechanism is not always truthful in the context of optimal planning, and present a modification to fix this. Finally, we present some (domain-dependent) poly-time planning algorithms using this fix that maintain truthfulness in spite of their non-optimality.